Fur Trader Game
For use with the article The Business That Created a Country found on p. 6 of the special issue "How Furs Built Canada" in Kayak: Canada's History Magazine for Kids. Suitable for Grades1 to 5.
For use with the article The Business That Created a Country found on p. 6 of the special issue "How Furs Built Canada" in Kayak: Canada's History Magazine for Kids. Suitable for Grades1 to 5.
Colouring book created for Ojibwe language immersion. Text in Ojibwe with Ojibwe-English glossary of terms.
"Field Validation Version."
Artwork designed by youth artists from the Six Nations, Grand River Territory.
Education Portfolio (MEd) -- Lakehead University, 2021.
For use with exhibition of the same name.
Related material: Interviews with artists.
Retelling of a traditional story. Suggested age range 6-11 years.
Retelling of a traditional story.
Language arts activities in Inuktitut and English for students in Grades 2 and 3.
Lesson plans which can be used with a variety of grades.
Series of eight modules designed to teach Grade 6 students about the importance of biodiversity, local community and Indigenous knowledge by creating gardens. Each module should take place over the course of a week.
Topics include climate change, demographics, Indigenous governance, housing, human rights, Indigenous languages, migration, famous people, original place names, residential schools, seasonal cycles, symbols, timeline, trade routes, and treaties, land disputes, agreements and rights.
Although activities were created for the giant floor map, they can be adapted to the printable tile version.
Brief list arranged under headings leaves and plants, berries, and barks, with location, description and uses.
Lesson plans for elementary and secondary school students for exhibition featuring works by Elaine Alexie, Erik Lee, and Carmen Miller. Topics include First Nations groups of central Alberta and the Boreal forest, brief survey of Indigenous art in the twentieth century, abstract art, and First Nations traditional art forms and materials.
Power point and slide notes.
Linguistics Thesis (MSc) -- Massachusetts Institiute of Technology, 2021.
Colouring storybook features a grandparent and grandchildren engaging in conversations about traditional teachings, when to begin and end harvesting, the equipment used, and processing and use of maple sugar. Text in English with some Ojibwe words interspersed.
Story about a little Cree girl who helps her grandfather regain his language after he tells her about his experience of residential school, separation from his family and culture and loss of language.
Suitable for use with students aged 9-13 (Grades 4-7) who have completed three or more years of Cree language instruction.
For use with article Last Battle of Seven Oaks, written by Heather Wright and illustrated by Celia Krampien found on p. 30 of the special issue "How Furs Built Canada" of Kayak: Canada’s History Magazine for Kids. Suitable for Grades 2-6.
Includes description of the Harvest4Knowledge, Indigenous Foodscapes, Local Foods to School programs in British Columbia and five lesson plans.
Designed for Grades 3-8. Information from the article Fur Trade Times in the special issue of Kayak magazine How Furs Built Canada. Students play a class game of "I Have ... Who Has?"
Website includes curriculum connections, lesson plans and inquiry-based activities for primary, junior and intermediate grades for three topics: lessons from the earth, lessons from the water, and lessons from beyond.
Colouring book teaches words in Northern and Heritage Michif and English.
Activity promotes reading fluency by having children read parts in the script.
Designed for Grade 12 Social Studies classes. Focuses on the numbered treaties signed in Manitoba.
List of resources grouped by Grades K-4, 5-8, 9-12. Some are specific to Michigan, but most are general.
Education Capstone Project (MEd) -- University of Alberta, 2021.
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.
Questions were asked about language programming, delivery and priority level, reasons for not having programming, and unfilled teaching positions.
Created for Grades 10-12.
Students participate in game involving the events leading up to and following the Red River Resistance, with special attention to Louis Riel.
Lesson plan for Grades 1-4 involves students learning about bannock, fried Saskatoon berries, and goose, making bannock, and Michif words associated with cooking and food.