Spy Mission: The Trouble at Red River
Role playing game which involves John A. Macdonald asking students to become spies and send information back to the government. Suitable for Grades 5-11.
Role playing game which involves John A. Macdonald asking students to become spies and send information back to the government. Suitable for Grades 5-11.
Excerpt contains overview about teaching Indigenous topics, and lesson one on Métis culture.
Lists significant dates from 1811 to November 16, 1885.
Module discusses both children's and adult's games and sporting activities, dancing, fiddling and traditional folksongs.
Lesson plan discusses construction and use of canoes, York boats, and the Red River cart, as well as the role of snowshoes, dogs, and horses.
Recommended for Grade 10 Social Studies.
Chapter 8 from Flashback Canada by J. Bradley Cruxton and W. Doug Wilson.
Can be used in conjunction with Spy Mission: The Trouble at Red River.