The Fur Trade Gamble: North West Company on the Pacific Slope, 1800-1820
The Fur Trade in Canada: An Illustrated History
Fur Trader Game
For use with the article The Business That Created a Country found on p. 6 of the special issue "How Furs Built Canada" in Kayak: Canada's History Magazine for Kids. Suitable for Grades1 to 5.
Furrows of Stone: Race, Politics, and the Alberta Métis Land Question, 1932-1936
[Furs and Fabrics: Transformations, Clothing and Identity in East Greenland]
Further Reading: [Book Reviews]
Further Reading: [Book Reviews]
Further Reading: [Book Reviews]
Further Reading: [Book Reviews]
Further Reading: [Book Reviews]
Future Directions: What Have We Learned? Where Do We Go From Here? We Have Learned a Lot In The Past Five Years About Understanding Contaminants Issues -- Where They Come From, The Levels In Our Wildlife And The Health Effects That They May Pose. The Next Phase Of The Northern Contaminants Program (NCP) Is Now Underway
The Future Face of Coinfection: Prevalence and Incidence of HIV and Hepatitis C Virus Coinfection Among Young Injection Drug Users
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation and Convergence Series: Halifax Gathering, May 18th, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Edmonton Gathering, April 21st, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Homalco Gathering, May 8, 2017]
[[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Iqualuit Gathering, April 12, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Winnipeg Gathering, February 17, 2017]
The Future of Indigenous Health in the Time of COVID-19
Gambling in Greenlandic Adolescents
Gambling on Authenticity: Gaming, the Noble Savage, and the Not-So-New Indian
Gambling with the Future: The Evolution of Aboriginal Gambling in Canada
Gaming Agreement Subordinates First Nations
Ganawenimaa nimamainan aki = Respect Our Mother Earth: A Kid's Environmental Activity Booklet
General environmental education resource with some references to the Lake Superior watershed.
Gathering and Sharing Learning with First Nations Communities
"Gathering Dust Not Saving Lives": The Call For Texts Which Honestly and Straightforwardly Teach Aboriginal Children About HIV/AIDS and Other Important Issues
Gathering Examines Schools Legacy
Gathering Knowledge: Indigenous Methodologies of Land/Place-Based Visual Storytelling/Filmmaking and Visual Sovereignty
Gathering the Potawatomi Nation: Revitalization and Identity
GDI Turns to Elders to Help Preserve Michif
Gabriel Dumont Institute (GDI) promotes the preservation of the Michif language. "Michif" is a combination of a Cree verb and French noun, which seems to reflect the world view of the Metis people - that of a perfect balance or mix.
Entire issue on one pdf. To access article scroll to p.23.
Gee Meeyo Pimawtshinawn (It Was a Good Life): Saskatchewan Métis Road Allowance Memories: A Living Heritage Project
Gender Dimensions of Intellectual Property and Traditional Medicinal Knowledge
Gender in Sápmi: Socio-Cultural Transformations and New Challenges
Gender Issues
Gender Issues in Aboriginal Learning
Gender, Subsistence, Change, and Resilience in Quinhagak’s Present and Past
Examines archeological evidence and interviews to learn how the Yup'ik adapted to changes in their environmental and social world.
Gendered Indigenous Health and Wellbeing within the Australian Health System: A Review of the Literature
Gendering the Duty to Consult: How Section 35 and the Duty to Consult Are Failing Aboriginal Women: Final Paper
Gene Boy Came Home
Gene Deal Boosts Indigenous Rights
A General Introduction to North American Indian Art
Generating and Sustaining Positive Spaces: Reflections on an Indigenous Youth Urban Arts Program
Generative Generations: Adapting Culturally Rooted Science Ideas to Video Game Design
Examines a pilot project to provide workshop kits designed to encourage Indigenous youth to create video games that reflect their Indigenous knowledge.