Search
Kanehsatà:ke: Canadian Colonial Aporias
A Knowledge Gap, Chapter 2
Kwa'nu'te': Micmac and Maliseet Artists
Kwa'nu'te': Micmac and Maliseet Artists: [Study Guide]
Laguna Prototypes of Manhood in Ceremony
Landscape as Narrative, Narrative as Landscape
Learning from Promising Programs and Applications in Nourishing the Learning Spirit
Learning Native Wisdom: What Traditional Cultures Teach Us About Susistance, Sustainability and Spirituality
Learning to Relate: Stories from a Father and Son
Legacy of Violence Against Aboriginal Women Continues
Legends of Our Times: Native Ranching and Rodeo Life on the Plains and Plateau
[Legends X]: Legends of the Kwak'wala
Lessons from the Earth and Beyond: Bringing Indigenous Knowledge Systems into the Classroom: Educator Resources
Website includes curriculum connections, lesson plans and inquiry-based activities for primary, junior and intermediate grades for three topics: lessons from the earth, lessons from the water, and lessons from beyond.
Life at Gjoa Haven: The Old Ways and the New
A Lifetime of Native American Architecture: Building Towards the Indigenous Millennium
"Living Well": The Indigenous Latin American Perspective
Looking at Animals, Encountering Mystery: The Wild Animal Stories of Ernest Thompson Seton and Charles G.D. Roberts
Making New Antlers: Depositions of Animal Skulls and Antlers as a Message of Regeneration in South Sámi Grave Contexts
The Making of a Sacred Mountain. Meanings of Nature and Sacredness in Sápmi and Northern Norway
mâmawi-nehiyaw iyinikahiwewin
Manito Ahbee Aki: The Place Where the Creator Sits: Educator Guide Phase 1 [The Forks]
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.
Manito Ahbee Aki: The Place Where the Creator Sits: Student Guide Phase 1 [The Forks]
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.