IVAAQ - the Greenland Inuit Child Cohort: A Preliminary Report
Ole Schnor
Website includes curriculum connections, lesson plans and inquiry-based activities for primary, junior and intermediate grades for three topics: lessons from the earth, lessons from the water, and lessons from beyond.
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.
Interactive game in which students travel back in time to become members of the Anishinaabe Nation in Manitoba before the European contact and engage in activities in which they learn about the environment, traditional worldviews, and a scared site called Manito Ahbee, and gain knowledge from Knowledge Keepers. Game is free, but students must register to play.
"An Anishinaabe child and her grandmother explore the natural wonders of each season in this lyrical, bilingual story-poem." Intended for use with ages 3 to 7.
To accompany book written by Waubgeshig Rice which tells the story of a small northern Anishinaabe community which finds itself completely isolated from the external world just as winter sets in. The key to survival is reconnecting with the land. Guide is arranged around the themes of land, colonialism, community, gender, language, traditions and culture, and real world events.o accompany story written by
Reports on the results of the Generation Indigenous (Gen-I) Online Roundtable Survey of Native American youth between the ages 18-24. Respondents were asked about their three top priorities, what they are doing to tackle their challenges, and some of the ways they are partnering with their community to build resilience.