Fundamentals of Aboriginal Law Certificate: Land Management Under the First Nation Land Management Act
Funding First Nations Child and Family Services (FNCFS): A Performance Budget Approach to Well-Being
The Fur Trade
Intended for use in Grade 7 Social Studies classes.
Chapter from Our Canada: Origins, Peoples, Perspectives by David Rees, Darrell Anderson Gerrits, and Gratien Allaire.
The Fur Trade Gamble: North West Company on the Pacific Slope, 1800-1820
Fur Trader Game
For use with the article The Business That Created a Country found on p. 6 of the special issue "How Furs Built Canada" in Kayak: Canada's History Magazine for Kids. Suitable for Grades1 to 5.
Future Bleak for Aboriginals Under Harper
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation and Convergence Series: Halifax Gathering, May 18th, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Edmonton Gathering, April 21st, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Homalco Gathering, May 8, 2017]
[[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Iqualuit Gathering, April 12, 2017]
[The Future of First Nations, Inuit, and Métis Broadcasting: Conversation & Convergence Series: Winnipeg Gathering, February 17, 2017]
The Future of Indigenous Health in the Time of COVID-19
Gáan: Berries
Primary science unit also teaches associated words and phrases in Haida. Suitable for Grades K-1.
Gains Made by Inuit in Formal Education and School Attendance, 1981-2001
Gambling in Greenlandic Adolescents
Gambling on Authenticity: Gaming, the Noble Savage, and the Not-So-New Indian
Ganawenimaa nimamainan aki = Respect Our Mother Earth: A Kid's Environmental Activity Booklet
General environmental education resource with some references to the Lake Superior watershed.
Gaps in Data for American Indians and Alaska Natives in the National Healthcare Disparities Report
Gari and You: Development of an Interactive Alcohol Education Flipchart for a Remote Indigenous Community
Gateway to Aboriginal Heritage
Gathering and Sharing Learning with First Nations Communities
Gathering Held to Help Heal the Spirit
Reports on leadership exchanges at the fifth global Healing Our Spirit Worldwide (HOSW) conference held in Edmonton that discussed healing initiatives, traditional solutions to health concerns, and aboriginal youth issues.
Entire issue on one pdf. To access article scroll to p.12.
Gathering Knowledge: Indigenous Methodologies of Land/Place-Based Visual Storytelling/Filmmaking and Visual Sovereignty
Gathering the Potawatomi Nation: Revitalization and Identity
Gazing in the Mirror: Reflections on Educating Preservice Teachers for Collaborative Work with Indigenous Communities
Gee Meeyo Pimawtshinawn (It Was a Good Life): Saskatchewan Métis Road Allowance Memories: A Living Heritage Project
Gender Equality and Well-Being: The Importance of Measuring Gender Equality
The Gender Gap In Higher Education In Alaska
Gender, Grave Goods and Status in British Columbia Burials
The Gender of the Bear
Gender, Sovereignty, and the Discourse of Rights in Native Women's Activism
Gender, Subsistence, Change, and Resilience in Quinhagak’s Present and Past
Examines archeological evidence and interviews to learn how the Yup'ik adapted to changes in their environmental and social world.
A Gendered Analysis of Canadian Aboriginal Individuals Admitted to Inpatient Substance Abuse Detoxification: A Three-Year Medical Chart Review
Gendered Dimensions of Environmental Health, Contaminants and Global Change in Nunavik, Canada
Gendered Indigenous Health and Wellbeing within the Australian Health System: A Review of the Literature
Gendering the Duty to Consult: How Section 35 and the Duty to Consult Are Failing Aboriginal Women: Final Paper
Generating and Sustaining Positive Spaces: Reflections on an Indigenous Youth Urban Arts Program
Generative Generations: Adapting Culturally Rooted Science Ideas to Video Game Design
Examines a pilot project to provide workshop kits designed to encourage Indigenous youth to create video games that reflect their Indigenous knowledge.