The Design and Relevance of a Computerized Gamified Depression Therapy Program for Indigenous Māori Adolescents

Using interviews with Māori youth to examine their views on the free online game, Smart, Positive, Active, Realistic, X-Factors (SPARX), designed to help with their mental health.
Author/Creator
Matthew Shepherd
Theresa Fleming
Mathijs Lucassen
Karolina Stasiak. Ian Lambie
Open Access
Yes
Primary Source
No
Citation
JMIR Serious Games, vol. 3, no. 1, 2015, pp. [1-13]
Publication Date
2015
Location
Resource Type
Articles -- Scholarly, peer reviewed
Format
Text -- PDF
Language
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