Transmotion, vol. 3, no. 2, December 6, 2017, pp. 79-110
Description
The authors explore the ways that the design of two different Indigenous video games compels players to enact survivance, and how that experience of survivance creates a space for teaching and learning about culture and for decolonizing perspectives.
Describes the questionnaires used by archival and folklore societies in Saskatchewan to gather information on settler histories; discusses how they both showcase settler-Indigenous relationships in some cases and obscure them in others, creating a segregated history of the province.
Entire Issue on one .pdf, scroll to page 32.